feat(backgrounds): add starfield background with depth projection

This commit is contained in:
Boris Kovalskii
2026-06-11 10:15:12 +10:00
parent e3dbc4e663
commit 3742f2f88d
9 changed files with 164 additions and 0 deletions

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@@ -22,6 +22,8 @@ function reduceMobileSettings(settings: Record<string, unknown>): Record<string,
reduced.particleDensity = Math.max(50, Math.floor(reduced.particleDensity / 4));
if (typeof reduced.density === 'number')
reduced.density = Math.max(10, Math.floor(reduced.density / 2));
if (typeof reduced.starCount === 'number')
reduced.starCount = Math.max(50, Math.floor(reduced.starCount / 4));
if (typeof reduced.number === 'number')
reduced.number = Math.max(5, Math.floor(reduced.number / 4));
if ('interactive' in reduced) reduced.interactive = false;

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@@ -20,6 +20,7 @@ const backgroundImports: Record<Exclude<BackgroundType, 'none'>, () => Promise<u
ripple: () => import('./background-ripple'),
fireflies: () => import('./fireflies'),
snowfall: () => import('./snowfall'),
starfield: () => import('./starfield'),
};
/** Prefetch the JS chunk for a background type (call early to avoid lazy-load delay) */
@@ -51,6 +52,7 @@ export const backgroundComponents: Record<
ripple: lazy(() => import('./background-ripple')),
fireflies: lazy(() => import('./fireflies')),
snowfall: lazy(() => import('./snowfall')),
starfield: lazy(() => import('./starfield')),
};
// Registry of all background definitions with settings for the editor
@@ -654,4 +656,31 @@ export const backgroundRegistry: BackgroundDefinition[] = [
},
],
},
{
type: 'starfield',
labelKey: 'admin.backgrounds.starfield',
descriptionKey: 'admin.backgrounds.starfieldDesc',
category: 'canvas',
settings: [
{ key: 'color', label: 'admin.backgrounds.starColor', type: 'color', default: '#ffffff' },
{
key: 'starCount',
label: 'admin.backgrounds.particles',
type: 'number',
min: 50,
max: 800,
step: 25,
default: 200,
},
{
key: 'speed',
label: 'admin.backgrounds.speed',
type: 'number',
min: 0.1,
max: 5,
step: 0.1,
default: 1,
},
],
},
];

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@@ -0,0 +1,123 @@
import { useEffect, useRef } from 'react';
import { sanitizeColor, clampNumber } from './types';
import { useAnimationLoop, getMobileDpr } from '@/hooks/useAnimationLoop';
interface Props {
settings: Record<string, unknown>;
}
const MAX_DEPTH = 1000;
interface Star {
x: number;
y: number;
z: number;
}
interface StarfieldState {
ctx: CanvasRenderingContext2D;
stars: Star[];
w: number;
h: number;
dpr: number;
}
function spawnStar(w: number, h: number, randomDepth: boolean): Star {
return {
x: (Math.random() - 0.5) * w * 2,
y: (Math.random() - 0.5) * h * 2,
z: randomDepth ? Math.random() * MAX_DEPTH : MAX_DEPTH,
};
}
export default function StarfieldBackground({ settings }: Props) {
const canvasRef = useRef<HTMLCanvasElement>(null);
const stateRef = useRef<StarfieldState | null>(null);
const color = sanitizeColor(settings.color, '#ffffff');
const starCount = clampNumber(settings.starCount, 50, 800, 200);
const speed = clampNumber(settings.speed, 0.1, 5, 1);
useEffect(() => {
const canvas = canvasRef.current;
if (!canvas) return;
const dpr = getMobileDpr();
const parent = canvas.parentElement;
const w = parent?.offsetWidth ?? window.innerWidth;
const h = parent?.offsetHeight ?? window.innerHeight;
canvas.width = w * dpr;
canvas.height = h * dpr;
canvas.style.width = `${w}px`;
canvas.style.height = `${h}px`;
const ctx = canvas.getContext('2d');
if (!ctx) return;
ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
const stars = Array.from({ length: Math.floor(starCount) }, () => spawnStar(w, h, true));
stateRef.current = { ctx, stars, w, h, dpr };
const onResize = () => {
const nw = parent?.offsetWidth ?? window.innerWidth;
const nh = parent?.offsetHeight ?? window.innerHeight;
canvas.width = nw * dpr;
canvas.height = nh * dpr;
canvas.style.width = `${nw}px`;
canvas.style.height = `${nh}px`;
if (stateRef.current) {
stateRef.current.ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
stateRef.current.w = nw;
stateRef.current.h = nh;
}
};
window.addEventListener('resize', onResize);
return () => window.removeEventListener('resize', onResize);
}, [starCount]);
useAnimationLoop(() => {
const state = stateRef.current;
if (!state) return;
const { ctx, stars, w, h } = state;
const cx = w / 2;
const cy = h / 2;
const fov = Math.min(w, h);
ctx.clearRect(0, 0, w, h);
ctx.fillStyle = color;
for (let i = 0; i < stars.length; i++) {
const s = stars[i];
s.z -= speed * 4;
if (s.z <= 1) {
stars[i] = spawnStar(w, h, false);
continue;
}
const k = fov / s.z;
const sx = cx + s.x * k;
const sy = cy + s.y * k;
if (sx < 0 || sx > w || sy < 0 || sy > h) {
stars[i] = spawnStar(w, h, false);
continue;
}
const depth = 1 - s.z / MAX_DEPTH;
const radius = Math.max(0.3, depth * 2.2);
ctx.globalAlpha = 0.2 + depth * 0.8;
ctx.beginPath();
ctx.arc(sx, sy, radius, 0, Math.PI * 2);
ctx.fill();
}
ctx.globalAlpha = 1;
}, [color, starCount, speed]);
return <canvas ref={canvasRef} className="absolute inset-0 h-full w-full" />;
}

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@@ -16,6 +16,7 @@ export type BackgroundType =
| 'ripple'
| 'fireflies'
| 'snowfall'
| 'starfield'
| 'none';
export interface AnimationConfig {

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@@ -1157,6 +1157,8 @@
"firefliesDesc": "Drifting glowing dots with pulsation",
"snowfall": "Snowfall",
"snowfallDesc": "Falling snow with wind drift",
"starfield": "Starfield",
"starfieldDesc": "Stars flying toward the viewer",
"geminiEffect": "Gemini Effect",
"geminiEffectDesc": "SVG effect like Google Gemini",
"speed": "Speed",

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@@ -1039,6 +1039,8 @@
"firefliesDesc": "نقاط درخشان شناور با تپش",
"snowfall": "بارش برف",
"snowfallDesc": "برف در حال بارش با وزش باد",
"starfield": "میدان ستارگان",
"starfieldDesc": "پرواز در میان ستاره‌ها",
"geminiEffect": "افکت Gemini",
"geminiEffectDesc": "افکت SVG مشابه Google Gemini",
"speed": "سرعت",

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@@ -1187,6 +1187,8 @@
"firefliesDesc": "Дрейфующие светящиеся точки с пульсацией",
"snowfall": "Snowfall",
"snowfallDesc": "Падающий снег с ветром",
"starfield": "Starfield",
"starfieldDesc": "Полёт сквозь звёздное небо",
"geminiEffect": "Gemini Effect",
"geminiEffectDesc": "SVG-эффект как на Google Gemini",
"speed": "Скорость",

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@@ -1039,6 +1039,8 @@
"firefliesDesc": "漂浮闪烁的发光点",
"snowfall": "降雪",
"snowfallDesc": "随风飘落的雪花",
"starfield": "星空",
"starfieldDesc": "向观察者飞来的星星",
"geminiEffect": "Gemini效果",
"geminiEffectDesc": "类似Google Gemini的SVG效果",
"speed": "速度",

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@@ -21,6 +21,7 @@ const VALID_TYPES: ReadonlySet<string> = new Set<BackgroundType>([
'ripple',
'fireflies',
'snowfall',
'starfield',
'none',
]);