mirror of
https://github.com/chillpadclub/bedolaga-cabinet.git
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Phase 0: Remove ~920 lines of dead code (ThemeBentoPicker, PromoDiscountBadge, AdminLayout, SettingsSidebar, MovingGradient, EmptyState, miniapp API, unused types/functions/transitions/skeleton helpers). Fix API barrel file (add 20 missing exports). Phase 1: Add ErrorBoundary (app/page/widget levels), centralize constants, add axios timeout, fix staleTime:0 in React Query. Phase 2: Consolidate hexToHsl, extract email validation, fix duplicate code. Phase 3: Fix auth race condition (await checkAdminStatus), memoize useCurrency, add WebSocket message validation. Phase 4: Extract useBranding, useFeatureFlags, useScrollRestoration from AppShell. Phase 5: Remove all eslint-disable react-hooks/exhaustive-deps (14 total), simplify logger, remove deprecated hooks (useBackButton, useTelegramDnd, useTelegramWebApp). Dependencies: React 19, react-router 7, zustand 5, i18next 25, react-i18next 16, eslint-plugin-react-refresh 0.5. Remove unused @lottiefiles/dotlottie-react. Convert vite manualChunks to function-based approach for react-router v7 compat. Lint: Fix logger.ts no-unused-expressions, fix react-refresh/only-export-components in 6 Radix primitive files (const re-exports → direct re-exports), fix WebSocketProvider exhaustive-deps. Result: 0 errors, 0 warnings. Add CLAUDE.md to .gitignore.
60 lines
1.6 KiB
TypeScript
60 lines
1.6 KiB
TypeScript
import apiClient from './client';
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export interface ContestInfo {
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id: number;
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slug: string;
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name: string;
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description: string | null;
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prize_days: number;
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is_available: boolean;
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already_played: boolean;
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}
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export interface ContestGameData {
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round_id: number;
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game_type: string;
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// Dynamic game data from backend - shape depends on game_type
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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game_data: Record<string, any>;
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instructions: string;
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}
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export interface ContestResult {
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is_winner: boolean;
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message: string;
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prize_days?: number;
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}
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export interface ContestsCountResponse {
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count: number;
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}
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export const contestsApi = {
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// Get count of available contests
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getCount: async (): Promise<ContestsCountResponse> => {
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const response = await apiClient.get<ContestsCountResponse>('/cabinet/contests/count');
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return response.data;
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},
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// Get list of available contests
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getContests: async (): Promise<ContestInfo[]> => {
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const response = await apiClient.get<ContestInfo[]>('/cabinet/contests');
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return response.data;
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},
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// Get game data for a specific contest
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getContestGame: async (roundId: number): Promise<ContestGameData> => {
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const response = await apiClient.get<ContestGameData>(`/cabinet/contests/${roundId}`);
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return response.data;
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},
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// Submit answer for a contest
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submitAnswer: async (roundId: number, answer: string): Promise<ContestResult> => {
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const response = await apiClient.post<ContestResult>(`/cabinet/contests/${roundId}/answer`, {
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round_id: roundId,
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answer,
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});
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return response.data;
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},
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};
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