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fix: resolve hover flickering caused by GPU layer destruction
- Preserve translateZ(0) on all hover/active transforms to prevent GPU compositing layer teardown/recreation cycle - Lower body::before noise texture z-index to -1 - Add will-change: opacity to card spotlight pseudo-element - Include backdrop-blur-linear in mobile performance override - Replace transition-all with specific properties in BentoCard
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@@ -45,7 +45,8 @@ const baseClasses = `
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p-[var(--bento-padding)]
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bg-dark-900/70
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border border-dark-700/40
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transition-all duration-300 ease-smooth
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duration-300 ease-smooth
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transition-[border-color,background-color,box-shadow,transform]
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`;
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const hoverClasses = `
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