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src/pages/Contests.tsx Normal file
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import { useState } from 'react'
import { useQuery, useMutation, useQueryClient } from '@tanstack/react-query'
import { useTranslation } from 'react-i18next'
import { contestsApi, ContestInfo, ContestGameData } from '../api/contests'
const GamepadIcon = () => (
<svg className="w-6 h-6" fill="none" viewBox="0 0 24 24" stroke="currentColor" strokeWidth={1.5}>
<path strokeLinecap="round" strokeLinejoin="round" d="M14.25 6.087c0-.355.186-.676.401-.959.221-.29.349-.634.349-1.003 0-1.036-1.007-1.875-2.25-1.875s-2.25.84-2.25 1.875c0 .369.128.713.349 1.003.215.283.401.604.401.959v0a.64.64 0 01-.657.643 48.39 48.39 0 01-4.163-.3c.186 1.613.293 3.25.315 4.907a.656.656 0 01-.658.663v0c-.355 0-.676-.186-.959-.401a1.647 1.647 0 00-1.003-.349c-1.036 0-1.875 1.007-1.875 2.25s.84 2.25 1.875 2.25c.369 0 .713-.128 1.003-.349.283-.215.604-.401.959-.401v0c.31 0 .555.26.532.57a48.039 48.039 0 01-.642 5.056c1.518.19 3.058.309 4.616.354a.64.64 0 00.657-.643v0c0-.355-.186-.676-.401-.959a1.647 1.647 0 01-.349-1.003c0-1.035 1.008-1.875 2.25-1.875 1.243 0 2.25.84 2.25 1.875 0 .369-.128.713-.349 1.003-.215.283-.4.604-.4.959v0c0 .333.277.599.61.58a48.1 48.1 0 005.427-.63 48.05 48.05 0 00.582-4.717.532.532 0 00-.533-.57v0c-.355 0-.676.186-.959.401-.29.221-.634.349-1.003.349-1.035 0-1.875-1.007-1.875-2.25s.84-2.25 1.875-2.25c.37 0 .713.128 1.003.349.283.215.604.401.959.401v0a.656.656 0 00.659-.663 47.703 47.703 0 00-.31-4.82.78.78 0 01.79-.869" />
</svg>
)
const TrophyIcon = () => (
<svg className="w-5 h-5" fill="none" viewBox="0 0 24 24" stroke="currentColor" strokeWidth={1.5}>
<path strokeLinecap="round" strokeLinejoin="round" d="M16.5 18.75h-9m9 0a3 3 0 013 3h-15a3 3 0 013-3m9 0v-3.375c0-.621-.503-1.125-1.125-1.125h-.871M7.5 18.75v-3.375c0-.621.504-1.125 1.125-1.125h.872m5.007 0H9.497m5.007 0a7.454 7.454 0 01-.982-3.172M9.497 14.25a7.454 7.454 0 00.981-3.172M5.25 4.236c-.982.143-1.954.317-2.916.52A6.003 6.003 0 007.73 9.728M5.25 4.236V4.5c0 2.108.966 3.99 2.48 5.228M5.25 4.236V2.721C7.456 2.41 9.71 2.25 12 2.25c2.291 0 4.545.16 6.75.47v1.516M7.73 9.728a6.726 6.726 0 002.748 1.35m8.272-6.842V4.5c0 2.108-.966 3.99-2.48 5.228m2.48-5.492a46.32 46.32 0 012.916.52 6.003 6.003 0 01-5.395 4.972m0 0a6.726 6.726 0 01-2.749 1.35m0 0a6.772 6.772 0 01-3.044 0" />
</svg>
)
export default function Contests() {
const { t } = useTranslation()
const queryClient = useQueryClient()
const [selectedContest, setSelectedContest] = useState<ContestInfo | null>(null)
const [gameData, setGameData] = useState<ContestGameData | null>(null)
const [result, setResult] = useState<{ is_winner: boolean; message: string } | null>(null)
const { data: contests, isLoading, error } = useQuery({
queryKey: ['contests'],
queryFn: contestsApi.getContests,
})
const getGameMutation = useMutation({
mutationFn: contestsApi.getContestGame,
onSuccess: (data) => {
setGameData(data)
setResult(null)
},
})
const submitAnswerMutation = useMutation({
mutationFn: ({ roundId, answer }: { roundId: number; answer: string }) =>
contestsApi.submitAnswer(roundId, answer),
onSuccess: (data) => {
setResult(data)
queryClient.invalidateQueries({ queryKey: ['contests'] })
},
})
const handlePlayContest = async (contest: ContestInfo) => {
setSelectedContest(contest)
getGameMutation.mutate(contest.id)
}
const handleSubmitAnswer = (answer: string) => {
if (gameData) {
submitAnswerMutation.mutate({ roundId: gameData.round_id, answer })
}
}
const handleCloseGame = () => {
setSelectedContest(null)
setGameData(null)
setResult(null)
}
if (isLoading) {
return (
<div className="flex items-center justify-center min-h-64">
<div className="w-10 h-10 border-2 border-accent-500 border-t-transparent rounded-full animate-spin" />
</div>
)
}
if (error) {
return (
<div className="card bg-red-500/10 border-red-500/20">
<p className="text-red-400">{t('contests.error')}</p>
</div>
)
}
return (
<div className="space-y-6">
<div className="flex items-center gap-3">
<GamepadIcon />
<h1 className="text-2xl sm:text-3xl font-bold text-dark-50">{t('contests.title')}</h1>
</div>
{/* Game Modal */}
{selectedContest && (
<div className="fixed inset-0 z-50 flex items-center justify-center p-4 bg-black/60">
<div className="card max-w-lg w-full max-h-[80vh] overflow-y-auto">
<div className="flex justify-between items-center mb-4">
<h2 className="text-xl font-bold">{selectedContest.name}</h2>
<button onClick={handleCloseGame} className="text-dark-400 hover:text-dark-200">
<svg className="w-6 h-6" fill="none" viewBox="0 0 24 24" stroke="currentColor">
<path strokeLinecap="round" strokeLinejoin="round" strokeWidth={2} d="M6 18L18 6M6 6l12 12" />
</svg>
</button>
</div>
{getGameMutation.isPending && (
<div className="flex justify-center py-8">
<div className="w-8 h-8 border-2 border-accent-500 border-t-transparent rounded-full animate-spin" />
</div>
)}
{result && (
<div className={`p-4 rounded-lg mb-4 ${result.is_winner ? 'bg-success-500/20 text-success-400' : 'bg-red-500/20 text-red-400'}`}>
<p className="font-medium">{result.message}</p>
</div>
)}
{gameData && !result && (
<div className="space-y-4">
<p className="text-dark-300">{gameData.instructions}</p>
{/* Render game based on type */}
{(gameData.game_type === 'quest' || gameData.game_type === 'locks') && (
<div className="grid grid-cols-5 gap-2">
{Array.from({ length: gameData.game_data.total || gameData.game_data.grid_size || 9 }).map((_, i) => (
<button
key={i}
onClick={() => handleSubmitAnswer(`${i}_${gameData.game_data.secret}`)}
disabled={submitAnswerMutation.isPending}
className="aspect-square bg-dark-700 hover:bg-dark-600 rounded-lg flex items-center justify-center text-2xl transition-colors"
>
{gameData.game_type === 'locks' ? '🔒' : '🎛'}
</button>
))}
</div>
)}
{gameData.game_type === 'server' && (
<div className="grid grid-cols-5 gap-2">
{gameData.game_data.flags?.map((flag: string, i: number) => (
<button
key={i}
onClick={() => handleSubmitAnswer(flag)}
disabled={submitAnswerMutation.isPending}
className="p-3 bg-dark-700 hover:bg-dark-600 rounded-lg text-2xl transition-colors"
>
{flag}
</button>
))}
</div>
)}
{gameData.game_type === 'blitz' && (
<button
onClick={() => handleSubmitAnswer('blitz')}
disabled={submitAnswerMutation.isPending}
className="w-full py-4 bg-accent-500 hover:bg-accent-600 rounded-lg font-bold text-lg transition-colors"
>
{gameData.game_data.button_text || t('contests.imHere')}
</button>
)}
{['cipher', 'emoji', 'anagram'].includes(gameData.game_type) && (
<form
onSubmit={(e) => {
e.preventDefault()
const input = e.currentTarget.elements.namedItem('answer') as HTMLInputElement
handleSubmitAnswer(input.value)
}}
className="space-y-3"
>
<div className="text-center text-2xl font-mono bg-dark-700 p-4 rounded-lg">
{gameData.game_data.question || gameData.game_data.letters}
</div>
<input
name="answer"
type="text"
placeholder={t('contests.enterAnswer')}
className="w-full px-4 py-3 bg-dark-700 border border-dark-600 rounded-lg focus:border-accent-500 focus:outline-none"
/>
<button
type="submit"
disabled={submitAnswerMutation.isPending}
className="w-full btn-primary"
>
{t('contests.submit')}
</button>
</form>
)}
</div>
)}
{result && (
<button onClick={handleCloseGame} className="w-full btn-secondary mt-4">
{t('common.close')}
</button>
)}
</div>
</div>
)}
{/* Contests List */}
{contests && contests.length > 0 ? (
<div className="grid gap-4 sm:grid-cols-2">
{contests.map((contest) => (
<div key={contest.id} className="card">
<div className="flex items-start justify-between">
<div>
<h3 className="font-semibold text-lg">{contest.name}</h3>
{contest.description && (
<p className="text-dark-400 text-sm mt-1">{contest.description}</p>
)}
</div>
<div className="flex items-center gap-1 text-accent-400">
<TrophyIcon />
<span className="text-sm font-medium">+{contest.prize_days} {t('contests.days')}</span>
</div>
</div>
<div className="mt-4">
{contest.already_played ? (
<button disabled className="w-full btn-secondary opacity-50 cursor-not-allowed">
{t('contests.alreadyPlayed')}
</button>
) : (
<button
onClick={() => handlePlayContest(contest)}
className="w-full btn-primary"
>
{t('contests.play')}
</button>
)}
</div>
</div>
))}
</div>
) : (
<div className="card text-center py-12">
<GamepadIcon />
<p className="text-dark-400 mt-4">{t('contests.noContests')}</p>
</div>
)}
</div>
)
}